The intended successor of this crate is the
crossbeam-channel
crate. Its API is strikingly similar, but comes with a much better select!
macro, better performance, a better test suite and an all-around better
implementation.
If you were previously using this crate because of chan-signal, then it is
simple to reproduce a similar API with crossbeam-channel and the
signal-hook
crate. For example, here’s chan-signal’s notify function:
use crossbeam_channel::Receiver;
fn notify(signals: &[c_int]) -> Result<Receiver<c_int>> {
let (s, r) = crossbeam_channel::bounded(100);
let signals = signal_hook::iterator::Signals::new(signals)?;
thread::spawn(move || {
for signal in signals.forever() {
s.send(signal);
}
});
Ok(r)
}
This crate may continue to receives bug fixes, but should otherwise be
considered dead.
This crate provides experimental support for multi-producer/multi-consumer
channels. This includes rendezvous, synchronous and asynchronous channels.
Channels are never complete without a way to synchronize on multiple channels
at the same time. Therefore, this crate provides a chan_select! macro that
can select on any combination of channel send or receive operations.
Dual-licensed under MIT or the UNLICENSE.
Please help me improve the documentation!
http://burntsushi.net/rustdoc/chan/
#[macro_use]
extern crate chan;
use std::thread;
fn main() {
let tick = chan::tick_ms(100);
let boom = chan::after_ms(500);
loop {
chan_select! {
default => { println!(" ."); thread::sleep_ms(50); },
tick.recv() => println!("tick."),
boom.recv() => { println!("BOOM!"); return; },
}
}
}
This requires the chan-signal crate on crates.io.
#[macro_use]
extern crate chan;
extern crate chan_signal;
use chan_signal::Signal;
use std::thread;
fn main() {
// Signal gets a value when the OS sent a INT or TERM signal.
let signal = chan_signal::notify(&[Signal::INT, Signal::TERM]);
// When our work is complete, send a sentinel value on `sdone`.
let (sdone, rdone) = chan::sync(0);
// Run work.
thread::spawn(move || run(sdone));
// Wait for a signal or for work to be done.
chan_select! {
signal.recv() -> signal => {
println!("received signal: {:?}", signal)
},
rdone.recv() => {
println!("Program completed normally.");
}
}
}
fn run(_sdone: chan::Sender<()>) {
println!("Running work for 5 seconds.");
println!("Can you send a signal quickly enough?");
// Do some work.
thread::sleep_ms(5000);
// _sdone gets dropped which closes the channel and causes `rdone`
// to unblock.
}
std::sync::mpscRust’s standard library has a multi-producer/single-consumer channel. Here are
the differences (which I believe amount to a massive increase in ergonomics):
chan channels are multi-producer/multi-consumer, so you can clone senderschan uses no unsafe code.chan’s asynchronous channels have lower throughput than std::sync::mpsc.cargo bench.)chan’s synchronous channels have comparable throughput withstd::sync::mpsc.chan has a select macro that works on stable and can synchronize acrosstry_send/try_recv in std::sync::mpsc. Indeed, chanchan’s send operations will deadlock if all receivers have been dropped.chan’s channels implement Sync. When we get a working scoped API, youThe purpose of this crate is to provide a safe concurrent abstraction for
communicating sequential processes. Performance takes a second seat to
semantics and ergonomics. If you’re looking for high performance
synchronization, chan is probably not the right fit.
Moreover, chan synchronizes across operating system threads, so in order to
spin up multiple concurrent routines, you need to launch a thread for each one.
This may be more cost than you’re willing to pay.
Bottom line: chan doesn’t have any place in a high performance web server,
but it might have a place in structuring coarse grained concurrency in
applications.
chan-signal is a Rust library
for using channels in chan to receive OS signals. (Unix only at the moment.)
cmail is a program to periodically
email the output of long running commands. I ported this from an
earlier version that I wrote in Go.